前言
目前QT和ffmpeg都已经安装好了,接下来将会使用QT和ffmpeg来进行编程。
其实官方为我们已经提供了三个实例,https://www.easy-eai.com/document_details/25/940,我打开学习了一下,QT实例虽然也用到了信号槽,是点击按钮的信号槽,我觉的QT妙就妙在了信号槽和多线程,而且官方的是QT5;多路摄像头取流案例使用的是采流使用的是GStreamer,UI采用的是GTK库;所以我做了一个QT6+多线程+ffmpeg的多路摄像头取流案例供参考。
代码编写
test.pro
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++17
SOURCES += \\
camera.cpp \\
main.cpp \\
mainwindow.cpp
HEADERS += \\
camera.h \\
mainwindow.h
FORMS += \\
mainwindow.ui
LIBS += -lavdevice \\
-lavformat \\
-ldrm \\
-lavfilter \\
-lavcodec \\
-lavutil \\
-lswresample \\
-lswscale \\
-lm \\
-lrga \\
-lpthread \\
-lrt \\
-lrockchip_mpp \\
-lz
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
这个地方比较重要的改动主要在于添加ffmpeg要使用的库
camera.h
#ifndef CAMERA_H
#define CAMERA_H
#define DISPLAY_WIDTH 640
#define DISPLAY_HEIGHT 360
#include <QThread>
#include <QImage>
#include <QDebug>
extern "C"
{
#include "libavdevice/avdevice.h"
#include "libavcodec/avcodec.h"
#include "libavdevice/avdevice.h"
#include "libavfilter/avfilter.h"
#include "libavfilter/buffersink.h"
#include "libavfilter/buffersrc.h"
#include "libavformat/avformat.h"
#include "libavutil/pixdesc.h"
#include "libavutil/opt.h"
#include "libavutil/avassert.h"
#include "libavutil/imgutils.h"
#include "libavutil/avutil.h"
#include "libavutil/audio_fifo.h"
#include "libavutil/file.h"
#include "libavutil/imgutils.h"
#include "libavutil/mathematics.h"
#include "libavutil/pixfmt.h"
#include "libavutil/time.h"
#include "libswscale/swscale.h"
#include "libswresample/swresample.h"
#include "libavutil/hwcontext.h"
#include "libavutil/hwcontext_drm.h"
#include <rockchip/rk_mpi.h>
#include <rockchip/mpp_buffer.h>
#include <rockchip/mpp_frame.h>
#include <rockchip/mpp_packet.h>
#include <rockchip/mpp_meta.h>
}
class Camera : public QThread {
Q_OBJECT
public:
Camera(QObject *parent = 0);
virtual ~Camera();
void set_para(int index, const char *rtsp_str);
signals:
void update_video_label(int, QImage *);
protected:
virtual void run();
private:
int index;
char *rtsp_str = nullptr;
uint8_t *dst_data_main[4];
int dst_linesize_main[4];
QImage *p_image_main = nullptr;
};
#endif
采集线程的头文件,无需多言
camera.cpp
Camera::Camera(QObject *parent) : QThread(parent) {
av_image_alloc(dst_data_main, dst_linesize_main, DISPLAY_WIDTH, DISPLAY_HEIGHT, AV_PIX_FMT_RGB24, 1);
p_image_main = new QImage(dst_data_main[0], DISPLAY_WIDTH, DISPLAY_HEIGHT, QImage::Format_RGB888);
}
Camera::~Camera() {}
void Camera::set_para(int index, const char *rtsp_str) {
this->index = index;
this->rtsp_str = new char[255];
strcpy(this->rtsp_str, rtsp_str);
}
void Camera::run() {
int src_width, src_height;
AVFormatContext *av_fmt_ctx = NULL;
AVStream *av_stream = NULL;
AVCodecContext* av_codec_ctx;
AVDictionary *options = NULL;
av_dict_set(&options, "rtsp_transport", "tcp", 0);
av_dict_set(&options, "buffer_size", "1024000", 0);
av_dict_set(&options, "stimeout", "2000000", 0);
av_dict_set(&options, "max_delay", "500000", 0);
av_fmt_ctx = avformat_alloc_context();
if (avformat_open_input(&av_fmt_ctx, rtsp_str, NULL, &options) != 0) {
qDebug() << "Couldn't open input stream.\\n";
}
if (avformat_find_stream_info(av_fmt_ctx, NULL) < 0) {
qDebug() << "Couldn't find stream information.\\n";
}
for (int i = 0; i < av_fmt_ctx->nb_streams; i++) {
if (av_fmt_ctx->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
av_stream = av_fmt_ctx->streams[i];
break;
}
}
if (av_stream == NULL) {
qDebug() << "Couldn't find stream information.\\n";
}
const AVCodec *av_codec = avcodec_find_decoder_by_name("h264_rkmpp");
if (av_codec == nullptr) {
qDebug() << "Couldn't find decoder codec.\\n";
return;
}
av_codec_ctx = avcodec_alloc_context3(av_codec);
if (av_codec_ctx == nullptr) {
qDebug() << "Couldn't find alloc codec context.\\n";
}
avcodec_parameters_to_context(av_codec_ctx, av_stream->codecpar);
if (avcodec_open2(av_codec_ctx, av_codec, NULL) < 0) {
qDebug() << "Could not open codec.\\n";
}
qDebug() << av_codec->long_name << " " << av_codec->name;
src_width = av_codec_ctx->width;
src_height = av_codec_ctx->height;
AVFrame *av_frame = av_frame_alloc();
AVPacket *av_packet = (AVPacket *)av_malloc(sizeof(AVPacket));
struct SwsContext* img_ctx = sws_getContext(src_width, src_height, av_codec_ctx->pix_fmt, DISPLAY_WIDTH, DISPLAY_HEIGHT, AV_PIX_FMT_RGB24, SWS_BILINEAR, 0, 0, 0);
while (true) {
if (av_read_frame(av_fmt_ctx, av_packet) >= 0){
avcodec_send_packet(av_codec_ctx, av_packet);
while (avcodec_receive_frame(av_codec_ctx, av_frame) == 0) {
sws_scale(img_ctx, (const uint8_t* const*)av_frame->data, av_frame->linesize, 0, src_height, dst_data_main, dst_linesize_main);
emit update_video_label(index, p_image_main);
}
av_frame_unref(av_frame);
av_packet_unref(av_packet);
} else {
msleep(10);
}
}
return;
}
这部分是代码的关键,是取流的线程,具体的解释已经写好在注释里
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "camera.h"
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
public slots:
void update_video_label(int index, QImage *image);
private slots:
void on_pushButton_1_clicked();
void on_pushButton_2_clicked();
void on_pushButton_3_clicked();
void on_pushButton_4_clicked();
private:
Ui::MainWindow *ui;
Camera **camera = new Camera*[4];
bool status[4] = {false};
};
#endif
这个文件也不必多说,button的点击事件是自动添加的,增加4个采集线程和4个状态。
mainwindow.cpp
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) {
ui->setupUi(this);
camera[0] = new Camera();
camera[1] = new Camera();
camera[2] = new Camera();
camera[3] = new Camera();
connect(camera[0], SIGNAL(update_video_label(int, QImage *)), this, SLOT(update_video_label(int, QImage *)));
connect(camera[1], SIGNAL(update_video_label(int, QImage *)), this, SLOT(update_video_label(int, QImage *)));
connect(camera[2], SIGNAL(update_video_label(int, QImage *)), this, SLOT(update_video_label(int, QImage *)));
connect(camera[3], SIGNAL(update_video_label(int, QImage *)), this, SLOT(update_video_label(int, QImage *)));
}
MainWindow::~MainWindow() {
delete ui;
}
void MainWindow::on_pushButton_1_clicked() {
if (status[0]) {
return;
}
status[0] = true;
camera[0]->set_para(0, ui->lineEdit_1->text().toStdString().c_str());
camera[0]->start();
}
void MainWindow::on_pushButton_2_clicked() {
if (status[1]) {
return;
}
status[1] = true;
camera[1]->set_para(1, ui->lineEdit_2->text().toStdString().c_str());
camera[1]->start();
}
void MainWindow::on_pushButton_3_clicked() {
if (status[2]) {
return;
}
status[2] = true;
camera[2]->set_para(2, ui->lineEdit_3->text().toStdString().c_str());
camera[2]->start();
}
void MainWindow::on_pushButton_4_clicked() {
if (status[3]) {
return;
}
status[3] = true;
camera[3]->set_para(3, ui->lineEdit_4->text().toStdString().c_str());
camera[3]->start();
}
void MainWindow::update_video_label(int code, QImage *image) {
switch (code) {
case 0:
ui->label_video_1->setPixmap(QPixmap::fromImage(*image));
break;
case 1:
ui->label_video_2->setPixmap(QPixmap::fromImage(*image));
break;
case 2:
ui->label_video_3->setPixmap(QPixmap::fromImage(*image));
break;
case 3:
ui->label_video_4->setPixmap(QPixmap::fromImage(*image));
break;
default:
break;
}
}
还需要更改的地方
首先第一个更改的地方是吧QT编译的线程降低一些,线程太多容易搞死机,我这里改成了1,可以像我这样修改,就可以了。

第二个问题,让我整整花费了一整天进行修改,我在安装自己编译的ffmpeg前就已经测试过ffmpeg板子没有安装,所以我就默认ffmpeg的库也没有安装,等到我编译完成后总是无法找到h264_rkmpp的解码器,但是偏偏使用ffmpeg来查看时,却拥有h264_rkmpp的解码器,我整整找了一天的问题关键所在。首先,我怀疑的是不是ffmpeg需要开启 --enable-shared 进行动态编译,于是按照猜想执行
./configure --prefix=/usr --enable-gpl --enable-version3 --enable-libdrm --enable-rkmpp --enable-rkrga --enable-shared
make -j 6
sudo make install
但是执行完毕后,依旧没有解决问题,直到花了一天的时间后,我再次使用ldd test的时候突然发现一个问题,明明我的安装路径是在/usr,理论上动态连接库应该是在/usr/lib当中,但是为何是在/lib/aarch64-linux-gnu/下面呢?于是我怀疑虽然没有安装ffmpeg,但是很有可能把ffmpeg的库已经安装上了,所以使用apt search ffmpeg搜索,然后就看到avformat avcodec avutil等库都已经安装好了,所以有时候不要想当然,当把该排除的都排除了,那可能就是最简单的原因,简单到压根都想不起来的程度,发现问题那就解决问题吧。
第一种解决办法,把自带的ffmpeg卸载掉,缺点是依赖比较多,卸载起来还是比较麻烦,但是强烈推荐。
sudo apt remove libavformat-dev libopencv-dev libgstreamer-plugins-bad1.0-dev libcheese-dev libcheese-gtk-dev libopencv-highgui-dev libopencv-contrib-dev libopencv-features2d-dev libopencv-objdetect-dev libopencv-calib3d-dev libopencv-stitching-dev libopencv-videostab-dev libavcodec-dev libavutil-dev libavdevice-dev libswresample-dev libswscale-dev libswresample4 libswscale6 libavutil57 libavformat59 libavcodec59 libchromaprint1 libfreerdp2-2 libopencv-videoio406 gstreamer1.0-plugins-bad libopencv-superres406 libopencv-videoio-dev libopencv-videostab406 libweston-10-0 gnome-video-effects gstreamer1.0-plugins-bad-apps gstreamer1.0-plugins-bad-dbgsym libcheese8 libgstrtspserver-1.0-0 libopencv-superres-dev libweston-10-0-dbgsym libweston-10-dev weston cheese gir1.2-cheese-3.0 gir1.2-gst-rtsp-server-1.0 gstreamer1.0-plugins-bad-apps-dbgsym libcheese-gtk25 libcheese8-dbgsym libgstrtspserver-1.0-dev weston-dbgsym cheese-dbgsym libcheese-gtk25-dbgsym
如果你需要里面的很多库,比如像测试官方的案例,那么就试试第二种解决办法:
首先,我们不能让qt编译时选择默认的include和lib路径,这也就是为什么在.pro中没有写路径也可以找到ffmpeg的头文件和库文件,我们需要添加路径,修改test.pro文件如下:
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++17
SOURCES += \\
camera.cpp \\
main.cpp \\
mainwindow.cpp
HEADERS += \\
camera.h \\
mainwindow.h
FORMS += \\
mainwindow.ui
INCLUDEPATH += /usr/include
LIBS += -L/usr/lib \\
-lavdevice \\
-lavformat \\
-ldrm \\
-lavfilter \\
-lavcodec \\
-lavutil \\
-lswresample \\
-lswscale \\
-lm \\
-lrga \\
-lpthread \\
-lrt \\
-lrockchip_mpp \\
-lz
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
这样我们就强制让qt使用我们指定的ffmpeg的头文件和库文件了,但是仅仅有这些还不够,我们还需要在编译后,运行时指定动态链接库:
LD_LIBRARY_PATH=/usr/lib ./test
运行,对比及分析
首先我们尝试使用软解码来看看接入4路1080P 25FPS RTSP流,显示画面如下:

CPU占用:

然后我们看看用硬解码接入相同的码流,甚至清晰度还要好过软解码:

CPU占用:

可以看到硬解码接入后直接降低至少一般的CPU占用率,其实降低的要远远超过一半,因为从GPU把解码后的视频数据拷贝到内存当中、对图像进行缩放以及显示图像都是CPU占用率极高的地方,所以这也是后期优化的方向。