米尔电子
直播中

jf_1137202360

8年用户 1350经验值
擅长:嵌入式技术
私信 关注
[技术]

【米尔MYD-J1028X开发板试用体验】开发环境体验之python开发2048小游戏

前言

板子本身安装了python开发环境

使用以下指令查看版本

python --version

root@localhost:~# python --version

Python 3.6.9

配置SSH登录

电脑和开发板使用以太网连接。这里使用J5的网口对应eno0.

电脑设置对应网卡的IP。我这里是192.168.137.1。
image.png

串口登录开发板

设置开发板IP为192.168.137.2.

ifconfig eno0 192.168.137.2

电脑ping开发板,开发板ping电脑。

双向能ping通。如果不能ping通关闭电脑的防火墙。
image.png

vi /etc/ssh/sshd_config

添加一行PermitRootLogin yes

允许ssh root用户登录,否则ssh不能以root用户登录。

使用crt ssh登录
image.png

image.png

输入密码root
image.png

ftp传文件

右键点击ssh的窗口,点击连接SFTP标签页

image.png

lls查看本地目录

lcd跳转本地目录

ls查看远程开饭啊目录

cd跳转远程开发板目录

put 发送文件到开发板

get获取开发板的文件到本地

binary 二进制方式船速和文件推荐使用

Python开发体验 2048小游戏

将以下2048.py文件导入到开发板

# -*- coding:UTF-8 -*-

#!/usr/bin/python2

 

import random

import os, sys

 

v = [[0, 0, 0, 0],

     [0, 0, 0, 0],

     [0, 0, 0, 0],

     [0, 0, 0, 0]]

 

def display(v, score):

    print ("%4d %4d %4d %4d"    %   (v[0][0], v[0][1], v[0][2], v[0][3]))

    print ("%4d %4d %4d %4d"    %   (v[1][0], v[1][1], v[1][2], v[1][3]))

    print ("%4d %4d %4d %4d"    %   (v[2][0], v[2][1], v[2][2], v[2][3]))

    print ("%4d %4d %4d %4d"    %   (v[3][0], v[3][1], v[3][2], v[3][3]))

    print ("Total score: %d" % score)

 

def init(v):

    for i in range(4):

        v[i] = [random.choice([0, 0, 0, 2, 2, 4]) for x in range(4)]

 

def align(vList, direction):

    for i in range(vList.count(0)):

        vList.remove(0)

    zeros = [0 for x in range(4 - len(vList))]

    if direction == 'left':

        vList.extend(zeros)

    else:

        vList[:0] = zeros

 

def addSame(vList, direction):

    score = 0

    if direction == 'left':

        for i in [0, 1, 2]:

            align(vList, direction)

            if vList[i] == vList[i+1] != 0:

                vList[i] *= 2

                vList[i+1] = 0

                score += vList[i]

                return {'bool':True, 'score':score}

    else:

        for i in [3, 2, 1]:

            align(vList, direction)

            if vList[i] == vList[i-1] != 0:

                vList[i] *= 2

                vList[i-1] = 0

                score += vList[i]

                return {'bool':True, 'score':score}

    return {'bool':False, 'score':score}

 

def handle(vList, direction):

    totalScore = 0

    align(vList, direction)

    result = addSame(vList, direction)

    while result['bool'] == True:

        totalScore += result['score']

        align(vList, direction)

        result = addSame(vList, direction)

    return totalScore

 

def operation(v):

    totalScore = 0

    gameOver = False

    direction = 'left'

    op = input('operator:')

    if op in ['a','A']:

        direction = 'left'

        for row in range(4):

            totalScore += handle(v[row], direction)

    elif op in ['d','D']:

        direction = 'right'

        for row in range(4):

            totalScore += handle(v[row], direction)

    elif op in ['w', 'W']:

        direction = 'left'

        for col in range(4):

            vList = [v[row][col] for row in range(4)]

            totalScore += handle(vList, direction)

            for row in range(4):

                v[row][col] = vList[row]

    elif op in ['s', 'S']:

        direction = 'right'

        for col in range(4):

            vList = [v[row][col] for row in range(4)]

            totalScore += handle(vList, direction)

            for row in range(4):

                v[row][col] = vList[row]

    else:

        print ("Invalid input,please enter a charactor in [W,S,A,D] or the lower")

        gameOver = True

        return {'gameOver':gameOver,'score':totalScore}

 

    N = 0

    for q in v:

        N += q.count(0)

 

    if N == 0:

        gameOver = True

        return {'gameover':gameOver,'score':totalScore}

 

    num = random.choice([2,2,2,4])

    k = random.randrange(1, N+1)

    n = 0

 

    for i in range(4):

        for j in range(4):

            if v[i][j] == 0:

                n += 1

                if n == k:

                    v[i][j] = num

                    break

 

    return {'gameOver':gameOver, 'score':totalScore}

 

init(v)

score = 0

print ("Input:W(Up) S(Down) A(Left) D(Right), press <CR>.")

while True:

    os.system("clear")

    display(v, score)

    result = operation(v)

    print (result)

    if result['gameOver'] == True:

        print ("Game Over, You failed!")

        print ("Your total score %d" % (score))

        sys.exit(1)

    else:

        score += result['score']

        if score >= 2048:

            print ("Game Over, You Win!!!")

            print ("Your total score: %d" % (score))

            sys.exit(0)

put 2048.py

python 2048.py运行

w s a d回车控制上下左右移动的方向

image.png

总结

可以看到使用使用python进行脚本开发非常便捷。

更多回帖

发帖
×
20
完善资料,
赚取积分