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李浯

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[问答]

虚拟现实与GRID是否可能

有没有办法使用亚马逊服务器从网格流式传输VR格式。
想要为移动耳机播放用于PC和VR的虚幻项目。
将有一个html5版本的项目,因此从网格流式传输将解决Mobile for high poly ...

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is there a way to stream VR formats from the Grid using amazon servers. Want to stream Unreal project for PC and VR for Mobile headsets. will have an html5 version of project so streaming from the grid would solve the rendering problems on Mobile for high poly...

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金鼎

2018-9-11 16:40:12
嘿鲍里斯
你有答案吗?
编辑:对不起,刚刚意识到我犯了一个2岁的帖子!

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以下为原文

Hey Borris

Did you get an answer to this?

Edit: sorry, just realized I necro-ed a 2 year old post!
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杨超

2018-9-11 16:55:37
由于延迟问题,直接渲染无法实现。
需要运动到光子延迟(http://www.chioka.in/what-is-motion-to-photon-latency/)。
我在本地局域网上实现了最佳延迟~60ms(https://gridforums.nvidia.com/default/topic/752/grid-vgpu-benchmarks/vdi-click-to-photon-with-raspberry-pi/)等“
专业的“流媒体协议有延迟〜120ms(https://www.virtualexperience.no/2016/03/07/how-to-use-click-to-photon-to-measure-end-to-end-latency/)

您可以尝试使用超大渲染和本地客户端“平移和扫描”剪辑来补偿至少头部运动,并根据运动进行一些“运动模糊”(https://en.wikipedia.org/wiki/Pan_and_scan,https:// en。
wikipedia.org/wiki/Motion_blur)。

以上来自于谷歌翻译


以下为原文

Not possible with direct rendering due to latency issue. There is needed motion-to-photon latency <20ms (http://www.chioka.in/what-is-motion-to-photon-latency/). I achieved best latency ~60ms on local LAN (https://gridforums.nvidia.com/default/topic/752/grid-vgpu-benchmarks/vdi-click-to-photon-with-raspberry-pi/) and other "professional" streaming protocols have latency ~120ms (https://www.virtualexperience.no/2016/03/07/how-to-use-click-to-photon-to-measure-end-to-end-latency/). You can try compensate at least head motion with oversized rendering and local client "pan&scan" clipping with some "motion blur" based on movement (https://en.wikipedia.org/wiki/Pan_and_scan, https://en.wikipedia.org/wiki/Motion_blur).
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